Author Topic: GAME MODDING RULES / REGULATIONS / GUIDELINES  (Read 645 times)

Talon

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GAME MODDING RULES / REGULATIONS / GUIDELINES
« on: July 08, 2014, 12:31:25 PM »
Want to mod your own custom game, here are the rules and requirements.

1. Mods agree to NEVER modify, access, or manipulate any boards outside of their own game.

2. Mods agree to Establish a CLEAR guideline of rules (which can be updated throughout the life of the game) to include rules for editing of posts, punishments, and/or do's/don'ts for new players.

3. Mods are required to have run test simulations to insure the sim can function properly.

Mod approval is subject to review by myself, some games/mods may be put into a wait list as to avoid over saturation.

Once a game has been added please post a thread in this board describing your game.
« Last Edit: July 08, 2014, 01:26:50 PM by Talon »
Quote
GM Kirk [21|May 12:29 AM]:   When trade fever hits, math is the first casualty.

Talon

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Re: GAME MODDING RULES / REGULATIONS / GUIDELINES
« Reply #1 on: July 08, 2014, 01:26:41 PM »
More to come later.
Quote
GM Kirk [21|May 12:29 AM]:   When trade fever hits, math is the first casualty.