Author Topic: Rule Change Discussion #10 : Expanded Rosters  (Read 784 times)

Talon

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Rule Change Discussion #10 : Expanded Rosters
« on: August 27, 2017, 04:15:32 PM »
With the rising amount of injuries (there are no magic injury sliders for me to adjust to make life easier or harder on you guys) I have been considering expanding the roster.  The obvious reason for NOT doing that is that more roster means more player management and guys that you as GMs will likely never interact with since some of you only speak to a handful of your 40 man roster as is.  Making faces/personalities etc for all these guys takes time, but I also typically retire some guys early and also delete older free agents to keep the talent pool exciting and not making it so easy to go out and sign a stud to replace another injured player... with an increased roster (the sim allows me to expand to a 53 man roster vs the current 40 man we use) you would have a larger pool of talent meaning more options if you do have injuries.  (not saying they will all be studs or even great starters in general)


Here are the minimum Roster Requirements that would accompany this expanded roster.

QB minimum raises from 2 to 3.
RB remains at 3.
FB remains at 1.
TE remains at 2.
WR remains at 5.
Center remains at 2.
Guard requirement raises from 2 to 3.
Tackle requirement raises from 2 to 3.
Defensive Tackle requirement raises from 2 to 4.
Defensive End requirement raises from 2 to 3.
Linebacker requirement raises from 4 to 6.
Cornerback requirement raises from 3 to 4.
Free and Strong safety each remain at 2 each.
1 Kicker
1 Punter

Meaning at a minimum, your roster would be 49, continuing to leave you with 4 optional roster spots for other positions.


This would also result in a salary cap increase to accommodate the new salaries you would be potentially adding in the off-season.

Feel free to discuss this for a bit and eventually I will put it to league-wide vote.

The reason for the vote is that it doesnt effect me if you guys are struggling to field good teams, this is purely for you guys and a "competitive balance" of sorts.


Discuss!
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GM Kirk [21|May 12:29 AM]:   When trade fever hits, math is the first casualty.

Talon

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Re: Rule Change Discussion #10 : Expanded Rosters
« Reply #1 on: August 27, 2017, 04:15:59 PM »
NOTE: this would clearly not go into effect until the upcoming off-season.
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GM Kirk [21|May 12:29 AM]:   When trade fever hits, math is the first casualty.

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Re: Rule Change Discussion #10 : Expanded Rosters
« Reply #2 on: August 27, 2017, 04:19:29 PM »
I would argue against this simply because injuries make this a part of the game and difficult decisions are a part of the game. We already have IR and DTR so if this is for helping injuries. No thanks.

And if this is to get some sort of salary cap increase. Even more of a no.

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Re: Rule Change Discussion #10 : Expanded Rosters
« Reply #3 on: August 27, 2017, 04:24:06 PM »
If we are adding a minor league system that allows you to call up and demote players, I don't think we need to expand the big league rosters. I mean, the minors might not be designed to call up and demote constantly, but that could at least serve as any extra depth for a team to use in case of injuries.

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Re: Rule Change Discussion #10 : Expanded Rosters
« Reply #4 on: August 27, 2017, 04:41:08 PM »
If we are adding a minor league system that allows you to call up and demote players, I don't think we need to expand the big league rosters. I mean, the minors might not be designed to call up and demote constantly, but that could at least serve as any extra depth for a team to use in case of injuries.

Excellent point Gates

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Re: Rule Change Discussion #10 : Expanded Rosters
« Reply #5 on: August 27, 2017, 06:29:30 PM »
Is this a hard line thing?  Meaning, either a 40 man roster or a 53 man roster, with no in between? 


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Re: Rule Change Discussion #10 : Expanded Rosters
« Reply #6 on: August 27, 2017, 06:47:11 PM »
I'd rather there be more tools to manage the roster (DTR, minor leagues) than expanding the rosters.

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Re: Rule Change Discussion #10 : Expanded Rosters
« Reply #7 on: August 27, 2017, 06:51:16 PM »
If we are adding a minor league system that allows you to call up and demote players, I don't think we need to expand the big league rosters. I mean, the minors might not be designed to call up and demote constantly, but that could at least serve as any extra depth for a team to use in case of injuries.

I agree with Pancho and this.



  

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Re: Rule Change Discussion #10 : Expanded Rosters
« Reply #8 on: August 27, 2017, 06:54:26 PM »
I like change, I'm for expanding rosters. It doesn't make it easier, it makes it harder.

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Re: Rule Change Discussion #10 : Expanded Rosters
« Reply #9 on: August 27, 2017, 06:59:09 PM »
I like change, I'm for expanding rosters. It doesn't make it easier, it makes it harder.

Especially when we have people who struggle with math ... right?

I am opposed.

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Re: Rule Change Discussion #10 : Expanded Rosters
« Reply #10 on: August 27, 2017, 07:03:49 PM »
I am all for it, I don't have a problem expanding the roster. If Talon feels the game can handle it , It all good with me.

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Re: Rule Change Discussion #10 : Expanded Rosters
« Reply #11 on: August 27, 2017, 07:22:13 PM »
I will vote no. 10 minor league players is plenty for extra depth.

Talon

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Re: Rule Change Discussion #10 : Expanded Rosters
« Reply #12 on: August 27, 2017, 08:53:40 PM »
You're only allowed to call up minor league guys after week 4, 8, 12, and 16. Just to be clear on that.
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GM Kirk [21|May 12:29 AM]:   When trade fever hits, math is the first casualty.

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Re: Rule Change Discussion #10 : Expanded Rosters
« Reply #13 on: August 27, 2017, 09:16:29 PM »
That and maybe one more DTR slot should sufficiently allow us to deal with injuries.

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Re: Rule Change Discussion #10 : Expanded Rosters
« Reply #14 on: August 27, 2017, 10:37:08 PM »
Another problem is that the positions that need extra players are the most expensive on the roster. There's already a serious lack of depth at QB, CB and both lines so adding more players to the roster for those positions is going to clog teams up with expensive shit who you would never want on the field anyway. As things are, you're much more likey to find a useable free agent during the season than you would be if every team had to add one or two to their rosters for the whole season. It makes the injury problem worse, not better.

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Re: Rule Change Discussion #10 : Expanded Rosters
« Reply #15 on: August 27, 2017, 10:41:50 PM »
For example: Long Beach lost Elliott for the season but were able to pick up Joel Pierce. Pierce is a perectly good player who will do a job for the Mermen. He wouldn't be available if teams had deeper rosters. In other words, Poerce was available to eveyone if they had issues at DT, but the new rules would leave most teams with far worse options on their rosters.

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Re: Rule Change Discussion #10 : Expanded Rosters
« Reply #16 on: August 27, 2017, 10:57:53 PM »
I think the assumption is that players will be added to the league, but I could be wrong.

I think the 53 man is an interesting idea in that it does add a level of added difficulty to building a full roster under the cap (even an increased one), but for this game the 40 man is probably fine.


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GM Cory

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Re: Rule Change Discussion #10 : Expanded Rosters
« Reply #17 on: August 28, 2017, 12:28:44 AM »
I vote Yes, 53 is what they run in the NFL, and if Redskins GM can figure out 53 guys, I think we can.

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Re: Rule Change Discussion #10 : Expanded Rosters
« Reply #18 on: August 28, 2017, 02:06:39 AM »
I vote Yes, 53 is what they run in the NFL, and if Redskins GM can figure out 53 guys, I think we can.

Agree with Cory, it going to be little harder yes, but that part of the fun. Plus more players will be added to the league to help in free agency and such. Also, I got a feeling that the game itself is acting like we have a 53 roster clubs already. I mean I have seen the injuries that been happening since the start of the season.  With a 53 man roster it will be about finding the right mixture of the star players, good players, and the rest.

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Re: Rule Change Discussion #10 : Expanded Rosters
« Reply #19 on: August 28, 2017, 11:07:48 AM »
I actually think it's going to be easier. Case in point right now Gooch is in trouble because he has no money to sign an O-Lineman but only has 5 that can play. This move would basically bail him out. We added the rule where you could eat money on contracts so it's up to you the GM to make moves to create room if they didn't leave themselves wiggle room. I on the other hand had left some room and made a deal with digger to get an extra 250K which right now is going to give me a backup.

And let's be honest ... all the guys you'd sign to fill out those positions are 250K rifle fodder anyways. Talon's not going to give 10MM in cap for bottom of the roster depth.

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Re: Rule Change Discussion #10 : Expanded Rosters
« Reply #20 on: August 28, 2017, 08:06:31 PM »
I need that 10 million to just re-seign some of my guys going into FA and I'm sure I'm not the only one. However much Talon gave us for the expanded roster spots, we'd just spend it on starters and sign a bunch of 250K rifle fodder anyway.

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Re: Rule Change Discussion #10 : Expanded Rosters
« Reply #21 on: August 29, 2017, 10:09:21 AM »
I need that 10 million to just re-seign some of my guys going into FA and I'm sure I'm not the only one. However much Talon gave us for the expanded roster spots, we'd just spend it on starters and sign a bunch of 250K rifle fodder anyway.

This. This is exactly what happened with the practice squad, of which this is just a manadtory practice squad. You know what would've help with the injuries? The practice squad. You know what was suggested because of my own personal injury problems a couple seasons ago: the practice squad.

I vote no.

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Re: Rule Change Discussion #10 : Expanded Rosters
« Reply #22 on: August 31, 2017, 01:17:25 PM »
My vote would be yes because we can't call up any player at any time. If we end up in a bind in week 5, we would be cutting players b/c we wouldn't have the chance to call anyone up until week 8. Even if we used the extra spots for $250k guys, that's part of the strategy. Everyone deals with injuries and this could help keep the game going for a team instead of having to wreck their cap for not only this year but next to keep bodies on the field.

I'm all for extra players on the main roster.
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GM Kirk [12|Mar 04:19 PM]: Gooch, how much did you bribe the HIFLPA to help you steal all my players?
GM TJ [12|Mar 04:21 PM]: Lolololololololooooooooooollllllllllll
Disgraced GM Powers [12|Mar 04:24 PM]: The league is #TeamGooch
GM Gravedigger [12|Mar 04:25 PM]: It's because he's so nice....
GM Gravedigger [12|Mar 04:25 PM]: Unnaturally nice...
GM Adam Wrong [12|Mar 04:25 PM]: I love gooch
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Re: Rule Change Discussion #10 : Expanded Rosters
« Reply #23 on: September 26, 2017, 08:26:04 PM »
It could be interesting to expand the roster to 53 but keep the salary cap where it is. That would shake things up rather than just add something to make the game easier.

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Re: Rule Change Discussion #10 : Expanded Rosters
« Reply #24 on: September 26, 2017, 08:35:59 PM »
Increasing rosters 33% without a salary increase is insanity.


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Re: Rule Change Discussion #10 : Expanded Rosters
« Reply #25 on: September 26, 2017, 08:35:59 PM »
It could be interesting to expand the roster to 53 but keep the salary cap where it is. That would shake things up rather than just add something to make the game easier.

I'm in favor of the 53 man roster, but with a salary cap raise. Some teams aren't in a position to benefit from this because of limited cap for full teams.
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GM Kirk [12|Mar 04:19 PM]: Gooch, how much did you bribe the HIFLPA to help you steal all my players?
GM TJ [12|Mar 04:21 PM]: Lolololololololooooooooooollllllllllll
Disgraced GM Powers [12|Mar 04:24 PM]: The league is #TeamGooch
GM Gravedigger [12|Mar 04:25 PM]: It's because he's so nice....
GM Gravedigger [12|Mar 04:25 PM]: Unnaturally nice...
GM Adam Wrong [12|Mar 04:25 PM]: I love gooch
GM Gravedigger [12|Mar 04:26 PM]: Everyone loves Gooch, except Kirk...
GM Phoenix [12|Mar 04:28 PM]: Almost makes you think gooch is reincarnate red skull trying to live a double nice guy life on hifl
GM Gravedigger [12|Mar 04:31 PM]: Gooch's heel turn will rival Hogan....

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Re: Rule Change Discussion #10 : Expanded Rosters
« Reply #26 on: September 26, 2017, 08:42:46 PM »
Increasing rosters 33% without a salary increase is insanity.

You only need 9 extra players to meet the league minimum, so that's less than 25%. 9 extra players who will likely never see the field, so if you pay them the league minimum you only need to find $2.25MM. Doesn't sound insane to me. Just don't overpay your players by as much as people are doing now.

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Re: Rule Change Discussion #10 : Expanded Rosters
« Reply #27 on: September 26, 2017, 08:48:11 PM »
I would vote against any salary cap increase.

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Re: Rule Change Discussion #10 : Expanded Rosters
« Reply #28 on: September 26, 2017, 08:48:34 PM »
From a 40 man roster to a 53 man roster is a 33% increase. That's just math.


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Re: Rule Change Discussion #10 : Expanded Rosters
« Reply #29 on: September 26, 2017, 08:56:52 PM »
Yes, but you only need 49 players to comply with the league's minimum roster. If you can find the $3.25MM for 53, good for you. You have to remember that each additional person you add to the roster is further away from starting, thus cheaper to sign. You're not shopping in the same market for the additional 13 players as the original 40, so to increase the budgets as if you are is just giving agents more power.

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Re: Rule Change Discussion #10 : Expanded Rosters
« Reply #30 on: September 26, 2017, 08:59:26 PM »
The more I've been thinking about it.

I like the 53 man roster idea.

Also in favor of no salary cap increase.



  

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Re: Rule Change Discussion #10 : Expanded Rosters
« Reply #31 on: September 26, 2017, 09:00:24 PM »
No thanks.

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Re: Rule Change Discussion #10 : Expanded Rosters
« Reply #32 on: September 26, 2017, 09:16:34 PM »
Itís simple economics. You have to pick and choose what players you want to keep and at what price. If we increase salary cap through some vanity about rosters expanding contracts will continue to rise. With a firm hard cap that places contracts for the most part at a stagnant level.

I donít care about expanding rosters but letís not vote for roster expansion just to get a cap increase

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Re: Rule Change Discussion #10 : Expanded Rosters
« Reply #33 on: September 29, 2017, 04:53:23 PM »
I would be in favor of a 53 man roster, but with no cap increase for expanded rosters, only the ones we'd get anyway...

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Re: Rule Change Discussion #10 : Expanded Rosters
« Reply #34 on: September 29, 2017, 04:58:06 PM »
Not to mention it would cut down on the astronomical contracts eventually and will make you have to better prepare.  And hopefully calm some of these greedy players down. :)

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Re: Rule Change Discussion #10 : Expanded Rosters
« Reply #35 on: September 29, 2017, 06:23:28 PM »
Still against it regardless.

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Re: Rule Change Discussion #10 : Expanded Rosters
« Reply #36 on: September 30, 2017, 04:59:40 PM »

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Re: Rule Change Discussion #10 : Expanded Rosters
« Reply #37 on: September 30, 2017, 09:08:33 PM »
Expanded rosters=Yes   
Cap increase= No

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Re: Rule Change Discussion #10 : Expanded Rosters
« Reply #38 on: September 30, 2017, 09:21:05 PM »